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Knight's story 7-8 years old Interactive story (1)

Sirena and the Threefold Quest

A young girl-knight begins an epic quest and must choose brave paths through forests, mountains, and castles, using courage, clever thinking, and a steady heart.

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A young girl knight (about 8) with a round face, bright eyes and determined expression wears an oversized helmet on brown hair, holds a sunrise-painted shield and light practice sword, and stands proudly on her small mare Bramble (honey mane, nervously pawing); a messy-haired stableboy (about 12) holds the reins nearby with a worried but tender look, and a captain (about 40) in simple armor crouches with a hand on her shoulder as a blessing; the morning castle courtyard has wet cobbles, colorful banners and a massive wooden gate opening onto three paths—dark forest left, gray mountains center, misty river right—bathed in golden light as the young knight readies to depart. report a problem with this image
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The quiz: did you understand the story well?

Banners
Long pieces of cloth hung up to show a group or a place.
Shining mail
Armour made of small metal rings that sparkle in light.
Practice blade
A light sword used for training, not for fighting hard battles.
Chapel
A small church or prayer room inside a big building.
Messenger
A person who brings news or a letter from someone else.
Unrolled
To open something that was rolled up, like a scroll or paper.
Sealed with red wax
Closed shut by melted wax, often with a stamp on top.
Wardens
People who watch over a place and keep it safe.
Clearing
An open space in the middle of trees or plants.
Statue
A figure made from stone or metal that looks like a person or animal.
Chisel
A tool with a sharp edge used to cut or shape stone or wood.
Lantern
A small light with a glass cover you can carry.
Trembled
Shook a little because of fear, cold, or being nervous.
Drain
A small channel that lets extra water flow away.
Clogged
Blocked so water or air cannot pass through.
Burrow
A hole or tunnel dug by small animals to live in.
Goblins
Imaginary small creatures from stories, often noisy or mischievous.

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