Pirate story
11-12 years old
Interactive story
(1)
The Compass That Winked
A daring pirate adventure where a clever young woman must choose her course through storms, riddles, and rival crews to protect her ship and friends.
In this interactive story, it's you who chooses the next step at each stage: your decisions influence the course... and the end of the adventure!
The quiz: did you understand the story well?
- Quartermaster
- A ship officer who helps manage supplies and daily duties.
- Sloop
- A small, single-masted sailing boat used for quick trips.
- Quivered
- Shook slightly because of cold, fear, or strong feeling.
- Etched
- To cut a design or mark into a surface so it stays visible.
- Prow
- The front part of a boat or ship that cuts through the water.
- Gangplank
- A board used as a bridge to get on or off a ship.
- Bowline
- A strong rope knot used to hold sails or secure boat parts.
- Topsail
- A sail set above the main sail to catch more wind.
- Stern
- The back end of a boat or ship.
- Longboat
- A long, open boat often rowed with oars from a ship.
- Skiff
- A small, light boat used for short trips on calm water.
- Tavern
- A place where sailors and travelers eat, drink, and rest.
- Acidic
- Having a sour, sharp quality like lemon juice.
- Loitering
- Standing or lingering around a place without purpose.