Pilot's story
9-10 years old
Interactive story
Sky Maps and Soft Landings
An interactive bedtime adventure that gently teaches how airplane pilots prepare, work with a crew, and keep everyone safe—told through the eyes of a calm, curious woman pilot.
In this interactive story, it's you who chooses the next step at each stage: your decisions influence the course... and the end of the adventure!
The quiz: did you understand the story well?
- Briefing room
- A place where pilots meet to talk about the flight and share important information.
- Flight plan
- A map and list telling pilots the route, stops, and important flight details.
- Air traffic control
- People who guide airplanes in the sky and at airports so they stay safe.
- NOTAMs
- Short notices pilots read about temporary airport or airspace changes.
- Fuel plans
- Calculations that show how much fuel the plane needs for the trip and extras.
- Divert
- To change course and land at a different airport than planned.
- Ramp
- The airport area where planes park, load passengers, and get ready.
- Walk-around
- A safety check where pilots look around the plane before a flight.
- Landing gear
- The wheels and parts that support the airplane when it is on the ground.
- Logbook
- A record where mechanics and pilots write about the plane and its repairs.
- Runway
- The long, flat strip where airplanes take off and land.
- Tail
- The back part of the airplane that helps it stay balanced in the sky.
- Flight management system
- A computer in the cockpit that helps pilots follow the planned route.
- Waypoint
- A specific point on the route that helps pilots know where to fly next.
- Weather radar
- A screen that shows where clouds, rain, or storms are in the sky.
- Turbulence
- Bumpy or shaky air that can move the airplane up and down a little.
- Checklists
- Step-by-step lists pilots use to make sure nothing important is missed.