Underwater travel story
7-8 years old
Interactive story
(2)
Coral’s Compass Adventure
A gentle undersea choose-your-path adventure where Coral the young sea turtle uses courage, clever ideas, and calm patience to help friends and learn the ocean’s bright secrets.
In this interactive story, it's you who chooses the next step at each stage: your decisions influence the course... and the end of the adventure!
The quiz: did you understand the story well?
- Lagoon
- A calm, shallow area of sea water near the shore where sea life lives.
- Trembled
- Shook a little because of fear, cold, or strong feeling.
- Sea-Guide
- A special compass-like object that leads someone to help others.
- Manta ray
- A large, flat sea animal with wide wings that swims slowly.
- Courage
- The feeling that helps you try something even when you are scared.
- Patience
- The ability to wait calmly and keep trying without getting upset.
- Compass
- A small tool that points a direction to help you find a place.
- Needle
- The thin, pointing part of a compass that shows direction.
- Glowed
- Gave off a soft light, like a gentle shine in the dark.
- Lantern
- A light that can be carried to help you see in dark places.
- Current
- A steady flow of water in the sea that moves things along.
- Tide
- The regular rising and falling of the sea level because of the moon.
- Kelp forest
- A place in the ocean with many long, tall sea plants.
- Wedged
- Stuck tightly in a small space and hard to pull out.
- Algae
- Soft green or brown plants that grow in the water.
- Moray eel
- A long, snake-like fish that hides in rocks and small caves.
- Flickered
- Shined on and off quickly, like a light that winks.